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VR Simulation - Visual Impairment

VR Simulation for our initial group assignment:

We collaborated closely with SRF (Synskadades Riksförbund) to create a simulation depicting the experience of visual impairment. We strived to replicate it as accurately as possible, referring to real-life examples. We strived to replicate it as accurately as possible, which was quite challenging, like trying to describe the color green to someone who has never seen it.

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In this project, I set up the VR inputs despite having no prior experience, as our VR course is scheduled for later this year. Additionally, I handled optimization, migration, and a bit of design work.

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Features

Experience real-life scenarios challenging for those with visual impairments:

 

Choose from three different types of visual impairments, with adjustable intensity levels.

 

Dynamic day and night cycles simulate difficulties associated with bright sunlight and complete darkness, enhancing realism.

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VR controls for version 5.3: Play the simulation using a controller instead of teleporting to a location

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